All thirteen badges
Sorted by award count, lowest first. The counter that tracks your own progress is TROPHIES 3/13, at the bottom of the REWARDS (H) panel.
| Badge | What the game asks for | Awards (13 Nov 2026) |
|---|---|---|
| Up, Up and Away | Tie a balloon to a dummy | 478,306 |
| Smoothie | Put a dummy in the blender | 568,808 |
| Drop Test | Drop a dummy off the tower | 878,738 |
| Run It Back | Rewind and try again | 1,463,088 |
| Blast Off | Fire a dummy out of the cannon | 1,723,355 |
| Swing Test | Hit a dummy with the wrecking ball | 1,747,767 |
| Bounce Test | Bounce a dummy on the trampoline | 1,807,886 |
| Hold Still | Freeze a dummy in mid air | 2,041,597 |
| Chain Reaction | Set off an explosive barrel | 2,379,045 |
| Pinned | Pin a dummy to a wall | 2,574,130 |
| Pin Cushion | Throw a dummy on the spike wall | 2,876,864 |
| First Specimen | Get your first kill | 4,003,789 |
| Welcome to the Lab | Show up for testing | 4,343,949 |
Read the top of that table as "most people never finish this one", not as "this one is hard". A balloon needs a weapon you may not own yet, and a blender needs a specific prop, so the low numbers mix difficulty with access.
Prop badges
Six badges want you to use a fixed prop. Each prop is a permanent fixture on the map, so you can walk up and use it in any session.
- Find the cannon and fire a dummy out of it for
Blast Off. The cannon is the big wheeled barrel out on the open ground. - Swing the wrecking ball into a dummy for
Swing Test. The ball hangs from the tall yellow gantry that also holds the drop tower. - Bounce a dummy on the trampoline for
Bounce Test. The trampoline sits in the same yard as the tower. - Throw a dummy onto the spike wall for
Pin Cushion. Grab and throw both work, and the wall is the flat panel of spikes. - Set off an explosive barrel next to a dummy for
Chain Reaction. The barrels are the red drums stacked around the arena. - Put a dummy inside the blender for
Smoothie. The blender is the glass-topped machine, and this is the prop most players never find.
State badges
The other five want a state, not a prop. Three of them are sandbox controls and can be done in any quiet corner of the map.
- Break something, then press
QforREWIND (Q)and watch the moment replay forRun It Back. - Hit a falling dummy with the freeze throwable so it stops in mid air for
Hold Still. - Pin a dummy to a wall with a projectile for
Pinned. The harpoon and the nail gun both fire something that sticks. - Carry a dummy up the drop tower and push it off the top for
Drop Test. - Attach a balloon to a dummy for
Up, Up and Away. The balloon sits in the throwables tab and its kill gate readsNext: Balloon 43/60while you are grinding toward it.
The two lowest-award badges
- For
Smoothie, grab a dummy, walk it to the blender, and drop it in. The blender runs continuously, so you do not need to switch it on. - For
Up, Up and Away, unlock the balloon at 60 kills, select it from the throwables tab, and press it against a dummy. The balloon lifts the body once it is attached.
What this list does not cover
Roblox's badge API returns thirteen entries for this experience, and this page lists those thirteen. It does not claim that no further badge will ever be added, and it does not describe badges that only exist behind a paid item. Two facts stay unconfirmed here: whether a world event can cancel a prop attempt before the badge fires, and whether any of the prop badges need the paid Sandbox 99 R$ unlock rather than the free sandbox menu.